Thomas Greener
/Games Designer and Programer
Professional Projects
Adventure Time: I See OOO
Android Google Cardboard - Unity c#
Adventure Time : I See OOO is a google cardboard/Android Game Developed in Unity
​
-
UI Programmer for game hub/level select areas
-
High score table and avatar select menus.
-
Unlock trophies logic and animation/audio tie ins.
Salvaged
PC / Oculus Rift - Unity
Salvaged is a tactical team management game for PC and playable in VR through the Oculus Rift.
​
-
Co-Designer on newer features to the game
-
Gameplay programmer.
-
UI Programmer.
-
Worked closely with Audio to create solutions for cross fading and audio levels.
-
Worked closely with 2D art to create UI elements that were easy to use and understand.
​
Exile Online
PC - Hero Engine
Exile Online is a MMORPG Currently in development and due to release on PC
​
-
UI Programmer for menu systems
-
Programmer for social and mail in game systems
-
Programmer for trade system and UI
-
Programmer for node/resource collection system